2 "" 0 0 9 1 125 1 -1 5 1 "" 0 0 8 1 80 0 2 5 0 "" 0 0 7 1 45 0 1 5 BOON OF CHAOS, 4+, unit he is with. +1 attack for each stand in the unit and for himself. ANGER OF THE GODS 4+, 30 cm. Lasts until the end of opponent's turn. All enemy units within range get an additional -1 Command modifier (only once per unit). RAGE OF CHAOS, 5+, 30 cm. The attacks of a single friendly unit are increased by n D6 up to a maximum of one per stand in the unit for that turn. If any double is rolled the unit suffers the attacks itself. CURSE OF CHAOS, 5+, 30cm, LOS. 3 shooting attacks ignoring armour. 0 "" 0 0 0 0 0 0 99 0 hegehehehewz 1 "" 0 0 0 0 10 0 99 0 +1 Attack. hegehehehewz 2 "" 0 0 0 0 65 0 1 0 A Beastlord, Beasthero or Shaman maybe upgraded to a Dragon Ogre Shaggoth. Causes Terror. A shaman upgraded to a Shaggoth is still considered to be a wizard. If the general is upgraded to a Shaggoth the army must contain at least one unit of Dragon Ogres. hegehehehewz 4 "" 3 6 0 3 60 3 0 3 4 "" 4 5 0 3 110 0 1 3 5 "" 4 5 0 3 140 0 2 3 Immune to terror. Have to charge on initiative.Will never use iniative to evade. Cannot be driven back.Whenever possible they must pursue and advance in combat. 5 "" 3 5 0 3 110 0 3 3 -1 Command penalty. Regenerate 1 hit per combat round after removal of losses. The hits still count for combat result. 3 "" 3 0 0 3 30 0 0 0 4 "" 3 5 0 3 110 0 4 3 -1 command penalty. Treated as Infantry for terrain purposes 3 "" 3 5 0 3 95 0 3 3 8 "" 8 5 0 1 150 0 1 0 Causes terror. Can only brigaded with other giants. If a giant fails a command check, roll a D6: 1. does nothing 2. Moves directly to nearest table edge. Attacks friend or foe he runs into 3. Throws a rock at the closest unit, friend or foe. 3 attacks. 4. Moves staright ahead attacking enemies and passing through friends. A unit passed through is automaticaly confused. 5. moves towards the nearest enemy unit to attack, passing through friends as in 4 6. Moves towards nearest enemy unit with twice it's speed and doubling it's attack in the first round. Can be badly hurt 6 "" 4 5 0 3 250 0 1 3 3 "3" 4 3 0 1 110 0 2 0 Causes Terror.Range 15cm. 360 degree fire arc. Can only be moved if in a brigade and the brigade has more non spawn units than spawns. Can use initiative. Doesn't count against brigade unit limit.