Changed Issues:
General (points)
Wizard (points, no Spell Re-roll on 1)
Light of Battle
Only Archers get +1 to hit
2 "" 0 0 10 1 180 1 -1 5
1 "" 0 0 8 1 80 0 1 5
0 "" 0 0 8 1 90 0 1 5
The wizard can re-roll all failed cast attempts once but not if a -1- was rolled.
Storm of Stone, 6+, 30cm.
D3 attacks against each enemy unit within range. Does not cause drive backs.
Light of Battle, 5+, 30cm.
In the following combat phase, every friendly unit including characters within range add +1 attack. Can be allocated to any stand in the unit.
Heavens Fire, 5+, 30cm.
The target unit can shoot now, regardless whether it has shot already that turn. Can not be used on machines or artillery.
Hail of Destruction, 5+, 30cm, LOS.
3 shooting attacks ignoring armour.
3 "1" 3 6 0 3 75 1 0 3
+1 to hit when shooting.
3 "" 3 5 0 3 60 2 0 3
3 "1" 3 6 0 3 90 0 3 3
3 "" 3 4 0 3 110 0 0 3
3 "" 3 5 0 3 95 0 3 3
6 "3" 6 4 0 1 350 0 1 0
Flyer. Causes terror. Range 20cm. Can be badly hurt.
2 "" 3 6 0 3 70 0 1 0
Flyer.
1 "3" 2 0 0 2 65 0 1 0
Range 40 cm. Cannot use initiative to charge.
3 "3" 0 0 0 0 100 0 1 0
Flyer. Causes terror. Can shoot only when part of a unit. Range 20cm.
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2 "" 0 0 0 0 20 0 1 0
Flyer.
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1 "" 0 0 0 0 10 0 1 0
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0 "" 0 0 0 0 0 0 99 0
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